Entity texture features. 8 comments. Entity texture features

 
 8 commentsEntity texture features 4 on Modrinth

4 on Modrinth. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. Download [ETF] Entity Texture Features 3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Blinking mobs. 8. 4. ETF 4. added support for end crystal random and emissive textures. 19. Compatible with and requires Sodium. Supports 1. Entity Texture Features, (At least 4. This mod should be compatible with any mod added entities. 19. Crashes in 1. Changelog. 1,559 follower s. 1k download s. g "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2 Fabric & Quilt. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is better. Published on Dec 31, 2022. 559 downloads. [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,965,619 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License View all. This mod should be compatible with any mod added entities. 0. 18306 downloads. 3. Download [ETF] Entity Texture Features 4. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin featuresMore Texture Animations . 9 on Modrinth. [ETF] Entity Texture Features Mod. 0 on Modrinth. Settings & configuration. 8 comments. NOT AN OFFICIAL MINECRAFT PRODUCT. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. textures ending with numbers now use the separator ". png 160 × 160; 273 bytesList of entity textures. The attach option is not supported. 6. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Radplay • 3 mo. g "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3. 2 Forge. 2. Published on Jun 9, 2023. Download Install Description Files Images Several fixes, primarily for the random property system rewrite in 4. 16x Minecraft 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textureslike OptiFine for variants * (e. g "mob4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Download and browse 100 [EMF] Entity Model Features versions. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. RGB value > 0. 4. g "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 7901 downloads. ETF v4. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. fixed texture names ending with numbers not correctly using a ". png") Animatica textures are now detected and prevent. textures ending with numbers now use the separator ". 0] Update summary: ETF 4. ”Settings & configuration. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. ETF v4. This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. 1 on Modrinth. Changelog [4. 1 on Modrinth. Download [ETF] Entity Texture Features 4. 1 Forge & Neoforge. Random property code now only stores the entities initial conditions if they have been tested by. json; A few of these options can also be changed via the Puzzle mod; Mod support. color is a synonym for this method. g big_chungus_0. names property will also match against the whole line ( (names. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. This mod should be compatible with any mod added entities. I made the mistake of downloading it, and it would crash my server startup, so I think it would be better to remove it so that others don't come into the same. 3 Download Report Changelog [4. The textures and","# You can place this file in the following folders of your resource. 4k. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. 5. json; A few of these options can also be changed via the Puzzle mod; Mod support. added support for end crystal random and emissive textures. 2 1. Settings & configuration. 2-. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). 6. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. "Settings & configuration. Download [ETF] Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Vanilla textures are assigned a texture number of 1. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. 16. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. +Player skin features!)Blend the two textures using this texture's alpha value. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. [ETF] Entity Texture Features 4. 16+) - Many new Entity Texture Features , including entity and player skin features! Provides more OptiFine parity. 3. blinking for eyes in FA Addon etc. Each villager texture will apply their own rules, whether they'll be randomly assigned or set by a properties file</p> </li> </ul> <h3 tabindex="-1" dir="auto"><a id="user. 5k downloads Published on Nov 4, 2023 [ETF] Entity Texture Features. 20. 18. [V4. 4 Fabric & Quilt. png) fixed health property not working at all in 4. 0. Shaders. g big_chungus_0. 862. Settings & configuration. Supports 1. 2 Forge. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Custom Entity Models; Entity Texture Features . 4 Fabric & Quilt. 20–1. 2-Snapshot 1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 19. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. ” Finally, Installing the Animatica will “add animations for textures, e. - added an option 'enabled by default' to set ETF to not tamper with any. This mod should be compatible with any mod added entities. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Download Report . Home / Minecraft Texture Packs / 64x Arda. Add a Comment. Download [ETF] Entity Texture Features 4. "Settings & configuration. This mode uses the Bright emissive rendering mode normally and automatically changes to, the more shader compatible, Default / Dull emissive rendering mode when shaders are enabled. +Player skin features!)changed: textures with property files that do not read correctly and cause problems will now fall back to the vanilla texture instead of randomly picking and causing confusion. 18. ETF supports a new Names (plural) property using previous ETF name behaviour. 1. ETF v4. g. 2. png" now variates with "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2k download s. [V4. 5 darkens. See moreCustom, Emissive and Varied mobs like Optifine and so much more. Settings & configuration. 16 on Modrinth. 19. To be safe I also copied the texture to /entity, /projectile, and /model, also in textures. Download [ETF] Entity Texture Features 2. Published on Apr 23, 2023. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". NOT AN OFFICIAL MINECRAFT PRODUCT. Download [ETF] Entity Texture Features 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. Custom, Emissive and Varied mobs like Optifine and so much more. 3. 19. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. 4. fixed: several additions listed above fix several issues however some more minor fixes include: fixed quark incompatibility with ETF block entity features; fixed ETF settings button appearing on data pack selection screenadded quark compatibility warning that disables incompatible features. 4 on Modrinth. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. added model texture override support. 1. Supports 1. Published on May 10, 2023. property percentage mode values not being rounded as integers (an entity with health percentage 3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. 901. json; A few of these options can also be changed via the Puzzle mod; Mod support. Feel free to give feedback. 7. 6. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsCustom, Emissive and Varied mobs like Optifine and so much more. This mod should be compatible with any mod added entities. 20-0. json; A few of these options can also be changed via the Puzzle mod; Mod support. This modified version is only there to bridge the gaps between dorianpb's releases and afaik he is pretty close to releasing the overhaul. Alternate potion visuals for mobs. 20. 0. 2. g "mob4. 4. This also allows other mods to add new random properties for easy use in ETF & EMF. 1,551 follower s. This mod should be compatible with any mod added entities. Colorful Sheared Sheep! Better Cats! Browse and download Minecraft Entity Texture Packs by the Planet Minecraft community. Added: - Optifine parity: Size & Color texture properties. This mod should be compatible with any mod added entities. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Published on Jul 26, 2022. github/README-assets/example-images. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 888. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. overlay. Download [EMF] Entity Model Features 1. Supports 1. 3] sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. getBlockStateAtPos(). after all likely 70% of mobs including all of the villagers are working fine, but some mobs like llama, pig and sheep weren't working so i deleted them from the resource pack, i still haven't tested every single mob, so if there was a problem, you can just delete the . Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Custom, Emissive and Varied mobs like. Supports 1. 1 [ETF] Entity Texture Features 4. png") Animatica textures are now detected and prevent. Published on May 10, 2023. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This project is licensed with LGPL v3. 3 too) - fixed armor stands with nbt "Marker:1b" not working. External resources. Download Install Description Files Images Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Updated 4 days ago. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. "name=\u00a74\u00a7oName". 2. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. The attach option is not supported. Example Random Entity Textures. ETF v4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 6. 0. added model texture override support. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is. Dark Oak Boat with Chest (texture) BE1. It is compatible. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings & configuration. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. 4k total downloads. Makes all GUI transparent and have a more simplistic art style in a higher resolution. 20 Other Texture Pack. Entity Model Features An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options Since I've already made posts explaining various common problems with my pack and mediafire , any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted. - further optimizations to additional mob textures * (like sheep_fur. This mod should be compatible with any mod added entities. 6. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 [ETF] Entity Texture Features 4. lang. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 20. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Licensing. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 19. It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). g "mob4. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsSettings & configuration. Supports 1. github/README-assets":{"items":[{"name":"example-images","path":". Supports 1. 2. 0. 6. Updated 2 days ago. - fixed elytra emissive texture rendering. as well as fixing a notorious `Tinkers construct` crash on forge. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Changelog. ETF is a Fabric and Forge mod that adds new features to entity textures, such as custom, random, emissive and blinking textures for mobs, skins and more. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 1 Fabric, Quilt1. This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. png) fixed health property not working at all in 4. Entity Model Features - A Fabric mod implementing support for OptiFine-format custom entity model (CEM) resourcepacks. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. - improved compat with modded custom boat type textures. This mod should be compatible with any mod added entities. Client Decoration Utility. png") Animatica textures are now detected and prevent. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. ProTip! Adding no:label will show everything without a label. 3k download s. Published on Nov 4, 2023. properties file loading *(will be used in EMF)*ETF Changelog: [V3. png and will use the default otherwise )Download [EMF] Entity Model Features 1. Changelog. Supports 1. Download Report . Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. png should variate with big_chungus_0. 4I1XuqiY. Settings & configuration. to separate the variant (e. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. class for rendering and utilise it correctlyThe developer of the Entity Texture Features mod is working on another mod called Entity Model Features. 8. 20. 😑️ Blinking mobs. 4 Fabric & Quilt. 3. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. BVzZfTc1. Supported mobs at the moment:. 1,491 follower s. 20. 1. png" now variates with "mob4. fabric on Modrinth. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Settings & configuration. Published on May 10, 2023. It is compatible with various shaders, mods, and resource packs, and supports OptiFine's random/custom or emissive entity resource packs. 4. 18306 downloads. OptiFabric: A note about the 1. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Supports 1. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . optimized texture sizes in jar thanks to @robotkoer. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. ETF v4. 4056 downloads. Chickens (6 new variations) Slime (1 new variation) All textures except zombie ones were taken from Example Random Entity Texture pack by ewanhowell5195. Published on Oct 30, 2023. 866. 3683 downloads. I've already tried Entity Texture Features and Custom Entity Models (CEM) but I haven't gotten any luck. Report Follow . png) NOT AN OFFICIAL MINECRAFT PRODUCT. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Everything should work on every version the Fresh Animations 1. This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. 1 Fabric & Quilt. Settings & configuration. Sprites are not supported. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 4.